![]() Most of the later games, from WWF SmackDown! 2: Know Your Role to WWE SmackDown vs. ![]() The first game in the series, WWF SmackDown!, had a clear cut system for moves such as combining an arrow key with the circle button for grappling and moves and combining an arrow key with the X button for striking moves. WWE 2K23, the twenty-third installment of the series, was released in March 2023 surpassing the expectations preceded by 2k22. WWE 2K22, the twenty-second instalment of the series, was released in March 2022 to a generally more favourable reception than its predecessor. The series went on a two-year hiatus in response, with WWE 2K Battlegrounds released in 2020 as a replacement for a previously-planned WWE 2K21 game. The game received generally negative reviews for various changes seen as a regression from 2K19, and for numerous bugs and technical issues upon its launch. Ģ019's WWE 2K20 was the first game in the series to be developed solely by Visual Concepts, who had worked with Yuke's on previous games under the WWE 2K banner. 2018's WWE 2K19 was the last game in the series to be developed by Yuke's. 2K's license of the series extended in early 2016. In 2015, a mobile-only spin-off was released for Android and iOS. Ģ013's WWE 2K14 was the first game to be released under the 2K Sports branding. As a result, the WWE branding would be retired with 2012's WWE '13. Take-Two confirmed the acquisition in February, saying that it would also retain the services of Yuke's and the THQ staff that worked on the WWE series. However, after THQ's bankruptcy, liquidation, and eventual dissolution in January 2013, publishing rights for the WWE video games were acquired by Take-Two Interactive. The series relaunched in 2011 with the release of WWE '12. While there were no errors, the game received a lot of reports for overheating in the earlier releases. The developers also had to test the game for any errors. When new features are added to future games, the developers had to create new gaming codes for these features. Yuke's revealed they had to port their original game codes that make up each game mode and graphic designs to a new game engine that supported the new consoles. The series continued to expand to various seventh-generation consoles, handhelds, and mobile devices. Raw 2007 was the first game in the series to be released for multiple game consoles. ![]() That year, THQ took over as the Japanese publisher and rebranded the Exciting Pro Wrestling series under the western name. Raw 2006, Yuke's had released previous entries of the series in Japan under the title of Exciting Pro Wrestling. Yuke's studios in Yokohama, Japan worked with WWE writers to create storylines for the "Season" modes of each game since 2005's WWE SmackDown! vs. With the exception of 2003's WWE SmackDown! Here Comes the Pain, pre-recorded commentary by WWE commentators has been included in each game since the release of WWF SmackDown! Just Bring It in 2001. After using subtitles in previous installments, voice overs were introduced to the game's "Season Mode". Raw, following the introduction of the brand extension, which saw WWE's roster divided between the SmackDown and Raw brands the latter named after WWE's flagship program, Monday Night Raw. The series rebranded with 2004's WWE SmackDown! vs. The series engine was originally based on the one used by the Japanese Toukon Retsuden, which was also developed by Yuke's. The series was originally named after one of WWE's weekly television programs, SmackDown, and was initially exclusive to Sony's PlayStation 1 and PlayStation 2. The first game, WWF SmackDown!, was developed by Yuke's, published by THQ, and released on Mathis arrangement would continue until 2012. Visual Concepts would take over lead development of the series beginning with WWE 2K20 in 2019. 2K (previously under the 2K Sports sub-label) took over as publisher beginning with 2013's WWE 2K14, and the series was co-developed with Visual Concepts until Yuke's departure in 2018. The games were originally published by THQ and developed by Yuke's. ![]() The premise of the series is to emulate the sport of professional wrestling, specifically that of WWE. Raw and WWE, is a series of professional wrestling sports simulation video games that launched in 2000. WWE 2K, formerly released as WWF/E SmackDown!, SmackDown vs. Visual Concepts (Supporting developers: 2013–2018 Sole developer: 2019–present) ![]()
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